home *** CD-ROM | disk | FTP | other *** search
- Path: ifi.uio.no!usenet
- From: ludvigp@ifi.uio.no (Ludvig Pedersen)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 31 Jan 1996 20:19:17 GMT
- Organization: Dept. of Informatics, University of Oslo, Norway
- Message-ID: <496.6603T1030T549@ifi.uio.no>
- References: <4djpni$t6h@serpens.rhein.de> <0321nas60.alamito@marketgraph.xs4all.nl>
- <zp221eaC9oXTZ1a@blank1.blanker.ruhr.de> <4e37hl$97m@sunsystem5.informatik.tu-muenchen.de>
- <zp30e4aCAr2yZ1a@blank1.blanker.ruhr.de> <4ej5s5$gda@sunsystem5.informatik.tu-muenchen.de>
- NNTP-Posting-Host: gymir.ifi.uio.no
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- >I already found out that the routines of gloom are to slow,
- >your test proves my claim. And, remember, gloom is a wolf,
- >not a doom! on a 030 the fact you run a gfx-card should only
- >give a slight difference vs a well done c2p routine.
- >|> Oh, BTW: Doom is running in 640x480 so a 320x200 version could run very
- >no 320x200 selection on MACs ? No LoRes ?
-
- Nope, Macintrash cannot display low-res.
-
-
- <sb>Ludde - Amiga Demo Coder
- <sb>Virtual Reality & Official Be developer
- <sb>ludvigp@ifi.uio.no
-
-